Animated Shaders Pack for Godot(6 SHADERS)
A downloadable asset pack
Buy Now$2.50 USD or more
How to use:
1) Create a MeshInstance3D
2) In the Geomentry tab -> Material Override, click New Shader Material -> click on Shader Material and click on Shader <empty> -> create a new shader -> open the created shader in FileSystem and paste the shader code into the Shader Editor
3) Save the project
Or or transfer a ready shader to your project
P.S. If you want to apply the shader not to an empty mesh but to some object with textures, then place the shader in Material Overlay
Purchase
Buy Now$2.50 USD or more
In order to download this asset pack you must purchase it at or above the minimum price of $2.50 USD. You will get access to the following files:
Shader1.txt 1.7 kB
Shader2.txt 4.1 kB
Shader3.txt 1.3 kB
Shader4.txt 1.3 kB
Shader5.txt 2.1 kB
Shader6.txt 2.2 kB
Shader1.gdshader 1.6 kB
Shader2.gdshader 4.7 kB
Shader3.gdshader 1.7 kB
Shader4.gdshader 1.7 kB
Shader5.gdshader 2.8 kB
Shader6.gdshader 2.1 kB
Leave a comment
Log in with itch.io to leave a comment.